All Guides

Gambling Commission Unveils Third Annual GSGB Report on Participation and Impacts

Written by Greta Friedrich · Jul 18, 2026

Gambling Commission Unveils Third Annual GSGB Report on Participation and Impacts

UK Gambling Commission officials reviewing survey data charts on gambling participation

The UK Gambling Commission has published its third annual report drawn from the Gambling Survey for Great Britain, and this release delivers official statistics covering participation levels along with details on experiences, motivations, and outcomes across the adult population. Data collection spanned the period from January 2025 through January 2026, and the core finding shows that 47 percent of adults engaged in at least one gambling activity during the preceding four weeks. Supplementary documents accompany the main report and examine trends observed between 2023 and 2025 as well as patterns around adverse consequences.

Report Scope and Methodology Overview

Researchers designed the Gambling Survey for Great Britain to capture a broad range of behaviors and attitudes, and the resulting dataset includes responses from thousands of participants selected to reflect national demographics. The survey gathers information on how often people gamble, which products they choose, what draws them to participate, and whether any negative effects have followed their activity. Because the Commission compiles these figures each year, analysts can now compare results across multiple waves and identify shifts that emerge over time. The 2025-2026 wave marks the third iteration, which means the latest publication sits alongside earlier editions that established baseline measures in previous years.

Participation Levels and Product Breakdown

Figures reveal that nearly half of adults reported gambling in the most recent four-week window, and this rate encompasses both online and land-based formats. Lottery draws and scratch cards continue to account for the largest share of participation, while sports betting, casino games, and gaming machines register lower but still notable involvement. Observers note that the overall percentage remains consistent with patterns seen in the preceding survey wave, yet certain product categories display modest movement when examined in isolation. The report also records frequency of play, average spend per session, and the channels through which people place bets or purchase tickets.

Data visualization of gambling trends and participation statistics across Great Britain

Those who studied the raw numbers point out that online participation has grown steadily since the first wave, whereas in-person activity at betting shops and casinos shows more stability. The survey further separates participation by age group and gender, and these breakdowns indicate higher engagement among younger adults for certain digital products while older cohorts favor traditional lotteries. Because the data collection window closed in January 2026, the statistics reflect behavior during a period that includes major sporting events and seasonal promotions.

Trends Documented Between 2023 and 2025

The supplementary trends report tracks changes across three survey waves and highlights several developments that have unfolded since 2023. Overall participation has remained within a narrow band, yet the mix of products has evolved as online operators introduced new features and land-based venues adjusted their offerings. Researchers found that mobile app usage for placing bets increased each year, and the proportion of respondents who gambled exclusively online rose accordingly. At the same time, the data shows that a stable core of participants continues to combine both remote and venue-based activities within the same four-week period.

Additional analysis examines reasons people give for gambling, and these motivations have shown little fluctuation year to year. Most respondents cite entertainment or the chance to win money as primary drivers, while smaller percentages mention social aspects or the excitement of following sports outcomes. The trends document also records self-reported changes in behavior, such as increases or decreases in frequency, and links these shifts to external factors including regulatory updates and economic conditions.

Adverse Consequences and Related Findings

A dedicated section on adverse consequences presents statistics on financial strain, relationship difficulties, and emotional impacts reported by a subset of participants. The report distinguishes between low-level effects experienced occasionally and more serious harms that require intervention or support. Data indicates that the majority of those who gamble do not encounter significant problems, yet a measurable minority describe at least one negative outcome during the reference period. The Commission cross-references these self-reports with demographic variables to identify groups that appear more exposed to elevated risk.

Supplementary insights explore how people respond when they notice early signs of difficulty, and the findings cover awareness of available tools such as self-exclusion schemes and limit-setting features. The report notes that uptake of these tools varies across different player segments, and it records whether respondents sought advice from friends, family, or professional services. Because the survey repeats the same questions each year, future waves will allow researchers to monitor whether awareness and help-seeking behaviors change following new public campaigns or product modifications.

Context Within Broader Regulatory Activity

The release arrives at a time when the Commission continues to refine its approach to consumer protection and industry oversight. Officials have stated that the annual GSGB reports supply evidence that informs ongoing policy discussions, and the latest figures will feed into reviews scheduled for later in 2026. Gambling Survey for Great Britain (Annual Report 2025): Official statistics serve as the primary reference point for these conversations. The report itself avoids prescriptive recommendations and instead presents the data in a format that allows stakeholders to draw their own conclusions based on the evidence provided.

Conclusion

The third annual GSGB report supplies a detailed snapshot of gambling behavior across Great Britain during the 2025-2026 period, and the accompanying trend and consequence analyses add depth to the headline participation rate of 47 percent. By maintaining consistent methodology across waves, the survey enables reliable comparisons that track how participation patterns, motivations, and outcomes evolve. The Commission has made the full dataset and supporting documents available for further examination, which allows independent researchers and policy groups to conduct additional analysis in the months ahead.